Module CS4670 T
Module part: Ambient Computing (AmbCompa)
Duration
1 Semester
Turnus of offer
each summer semester
Credit points
4
Course of studies, specific fields and terms:
- Master Computer Science 2019, module part, Module part
- Master Entrepreneurship in Digital Technologies 2020, module part, Module part
- Master IT-Security 2019, module part, Module part
- Master Entrepreneurship in Digital Technologies 2014, module part, Module part
- Master Computer Science 2014, module part, Module part
Classes and lectures:
- Ambient Computing (lecture, 3 SWS)
Workload:
- 45 hours in-classroom work
- 20 hours exam preparation
- 55 hours private studies
Contents of teaching:
- Current paradigms in computer technology
- Smart components
- Software architectures
- Context-sensitive systems
- Ambient Intelligence
- Interactive ambient media systems
- Ambient Computing Applications (AAL)
- Ethical, Legal and Social Implications (ELSI).
Qualification-goals/Competencies:
- The students are able to evaluate possibilities, concepts and challenges of Ambient Systems
- They have an overview about current technologies and systems for developing Ambient Systems
- They are able to follow and judge state-of-the-art research in the area of Ambient Computing
Grading through:
- exam type depends on main module
Responsible for this module:
- Siehe Hauptmodul
Literature:
- John Krumm : Ubiquitous Computing Fundamentals CRC Press, 2009
- Stefan Poslad : Ubiquitous Computing: Smart Devices, Environments and Interactions Wiley, 2009
- Uwe Hansman et al : Pervasive Computing Springer, 2003
Language:
- English, except in case of only German-speaking participants
Notes:
(Is part of the module CS4503-KP12)Admission requirements for taking the module:
- None
Admission requirements for participation in module examination(s):
- see higher-level module
Module examination(s):
- see superordinate module
Last Updated:
01.02.2022