Module CS3115-KP04, CS5156-KP04, CS5156
System Architectures for Multimeda (SysArchMM)
Duration
1 Semester
Turnus of offer
every summer semester
Credit points
4
Course of studies, specific fields and terms:
- Bachelor IT-Security 2016, optional subject, specific
- Bachelor Media Informatics 2020, optional subject, computer science
- Bachelor Computer Science 2019, optional subject, major subject informatics
- Master Medical Informatics 2014, optional subject, computer science
- Master Media Informatics 2014, optional subject, computer science
- Master Computer Science 2012, optional subject, advanced curriculum signal and image processing
- Master Computer Science 2012, optional subject, specialization field software systems engineering
- Master Computer Science 2012, optional subject, advanced curriculum parallel and distributed system architecutres
- Master Computer Science 2012, optional subject, specialization field media informatics
Classes and lectures:
- System Architectures for Multimedia (exercise, 1 SWS)
- System Architectures for Multimedia (lecture, 2 SWS)
Workload:
- 20 hours exam preparation
- 45 hours in-classroom work
- 55 hours private studies
Contents of teaching:
- Performance requirements of multimedia systems on computer and systems
- Instruction set extensions for x86 processors
- System architecture of game consoles and multimedia systems
- Hardware structures for the realization of basic image and video processing operations
- System integration of hardware accelerators
- Programming of multimedia applications with OpenGL
- Protection and authentication of multimedia data
Qualification-goals/Competencies:
- Students are able to categorize instruction set extensions of processors for multimedia applications.
- They are able to discuss the characteristics of the system structure of game consoles and multimedia systems.
- They are able to implement image and video processing algorithms in software by making best use of instruction set extensions.
- They are able to evaluate the usefulness of specific processor architectures and system structures for the realization of multimedia systems.
- They are able to determine appropriate hardware structures for the implementation of image and video processing algorithms.
- They are able to write simple graphic applications with OpenGL.
Grading through:
- see Notes
Responsible for this module:
Literature:
- P. A. Henning : Taschenbuch Multimedia München: Fachbuchverlag Leipzig 2007
- A. S. Tanenbaum : Moderne Betriebssysteme München: Pearson 2009
- D. G. Bailey : Design for Embedded Image Processing on FPGAs Wiley & Sons 2011
- D. Kusswurm : Modern x86 Assembly Language Programming Apress 2015
- A. Nischwitz, M. Fischer, P. Haberäcker, G. Socher : Computergrafik und Bildverarbeitung Vieweg + Teubner, 2011
Language:
- offered only in German
Notes:
Admission requirements for taking the module:- None
Admission requirements for participation in module examination(s):
- Successful completion of exercise assignments as specified at the beginning of the semester
Module Exam(s):
- CS3115-L1: System Architectures for Multimeda, oral exam, 100% of the module grade
Last Updated:
11.03.2024